Darksiders III is a hack and slashes action-adventure video game developed by Gunfire Games and published by THQ Nordic for Microsoft Windows, PlayStation 4 and Xbox One in 2018.
It is a sequel to Darksiders II and the third entry in the Darksiders series.Darksiders III is an action-adventure game with “Castleroid” gameplay elements. Players take control of Fury, sister of War and Death, two of the Four Horsemen of the Apocalypse, from a third-person perspective. Fury, a mage who is described as the most unpredictable and enigmatic of the Four Horsemen, relies on whips, swords, flails, daggers, and magic in combat.
Enemies are stronger than in previous installments but appear in smaller numbers during encounters, so as to make battles feel more personal. Some enemies from previous games return, while other foes are new. Gated combat is not a feature, in an attempt to make everything within the setting contextualized and interconnected.
The game takes place in a continuous open world environment where exploration plays a large role.[3] While exploring, Fury must solve puzzles and overcome platforming obstacles, some of which make use of her whip. Such puzzles include using bombs and the Flame Form to blow up obstructed pathways.
Darksiders III features a leveling system and a crafting system. Similar to War, yet dissimilar to Death, Fury collects souls from enemies and from objects in the environment, as a form of currency or an expendable resource. According to the developer, the threats of the game’s world will grow stronger as the player progresses through the story, matching Fury’s power every time a Deadly Sin is defeated.
Upon arriving on a war torn post-apocalyptic Earth, Fury encounters the first of the sins, Envy. Upon Envy’s defeat, Fury steals a talisman and uses it as a prison to hold Envy alongside the other sins she would encounter.
Upon arriving on a war torn post-apocalyptic Earth, Fury encounters the first of the sins, Envy. Upon Envy’s defeat, Fury steals a talisman and uses it as a prison to hold Envy alongside the other sins she would encounter.
Conclusion
Upon arriving on a war torn post-apocalyptic Earth, Fury encounters the first of the sins, Envy. Upon Envy’s defeat, Fury steals a talisman and uses it as a prison to hold Envy alongside the other sins she would encounter. Not long after, she finds her way to a tree named Haven where she encounters Ulthane, who is a previous character from Darksiders 1, and some surviving humans of the apocalypse. Ulthane tasks Fury with sending any Human’s she finds to Haven.
Though Fury denies it, the Lord of the Hollows nonetheless aids her by giving her the powers of elemental hollows (to enhance her combat abilities) and instructs her to hunt.